When I find out about a game I think sounds or looks appealing, I’ll usually read some reviews, check out the rulebook online, and I’ll even read some common questions and answers about it on the BGG forums. Sometimes, after that, a game will just catch my imagination. I can see myself playing it. And loving it. I’ll build it up so much in my mind before I even have it, that it can’t possibly live up to my expectations of what it could be like (or can it?) Sherlock Holmes: Consulting Detective is one such game. And recently, I had an opportunity to give it a swing. What did I think once I had it in my hot reasonably sized hands? Read on and find out!
*** As with previous reviews of game of this nature, this review will contain NO SPOILERS (as long as you don’t read the notes in the images TOO closely, and even then it probably wouldn’t mean much.) ***
Is this thing working? Yes! A working computer – with internet access. Amazing. This log is to inform anyone who finds it about what caused the end of humanity. The Mayans were right, and on December 21st, 2012, the world was destroyed. But it didn’t come from fire or flood, no. It came in the form of a series of massive bacterial plagues, killing almost everyone, and soon one of them will take me. This is the story of the Pandemic.
So, after backing this game ages ago on Kickstarter, it has finally arrived in the mail! The box is absolutely packed with goodies. Agents of SMERSH is billed as sort of a combination of Pandemic and Tales of the Arabian Nights, which sounds promising. I can’t wait to dig into the rules and get it to the table soon.
Dr. Lobo is really an evil genius because
as a kid, someone gave him a swirly.